jcs130/dsh-minecraft-agent
jcs130★ 0TypeScript最后同步: 2026-08-15
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README 摘要
dsh-minecraft-agent A DeepSeek Harness plugin that lets an AI agent live and act autonomously in Minecraft . Give it a goal, and it perceives its surroundings, decides, and acts — moving, gathering, building — via a local LLM. The key differentiator: zero API cost. The agent is driven by a local model (e.g. Qwen3.8 served by llama.cpp), not a cloud API. Everything runs on your own GPU. An all-Chinese AI stack. The agent's intelligence runs on DeepSeek Harness (runtime, by DeepSeek) + Qwen models (LLM, by Alibaba) — both Chinese open-source projects. No Western cloud-AI dependency anywhere in the loop. ( mineflayer is only the Minecraft protocol layer, from the upstream PrismarineJS ecosystem.) 让 AI agent 在《我的世界》里自主生活与行动:给它目标,它就能感知环境、决策、执行——移动、采集、建造。核心卖点是 本地模型驱动、零 API 成本 ,且 AI 栈全国产(DeepSeek Harness + 通义千问 Qwen)。 Why this over Mindcraft? Mindcraft is the established "AI plays Minecraft" project ( 5k stars), but it is a monolithic runtime. This plugin re-implements the same capability the DeepSeek Harness way — as a set of composable plugins. The mineflayer/Minecraft abilities are not rewritten; they are sunk into a tool layer the agent calls through Harness. Mindcraft dsh-minecraft-a…
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